Friday, September 29, 2017

The Battle Is Joined!

Hail and welcome to my new blog, covering my latest Dork Side endeavor!


Put very simply, I have decided to return and restart my old favorite miniatures game, Mage Knight.  For those who never heard of it, Mage Knight was the fight real 'collectible miniatures' game, which combined all the awesomeness of conquering tables of traditional miniatures, plus the easy-to-learn-hard-to-master and random kookiness of a collectible card game.  Mage Knight (until the end) was explicitly designed to be played right out the box, with a small, relatively simple rule set, preassembled and prepainted miniatures, and an absolutely minimized amount of bookkeeping.  All you needed was $20 or less, and you're in the game!


Unfortunately, Mage Knight wound up victim to its own success, and after a wonderful little run, the manufacturer made the bizarre decision to create a new edition with the side-effect of rendering everybody's previous collection invalid for tournament play, and to add insult to injury, rebooting all the factions and abilities into completely new versions, so casual players had to choose between houseruling and retooling everything to make it work, or leaving everything behind in favor of the new stuff.  To the surprise of corporate marketing people everywhere, the fanbase was instead alienated and Mage Knight strangled slowly to death.


I was part of that angry fanbase. A few other holdouts and I stayed until the bitter end, and mourned a bit and moved on.  But now, I have decided to return and even bring some friends along for the ride.  It is time to roll them dice and click them bases once again.  This is Mage Knight, and I am your friendly neighborhood warlord!

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