Yesterday was my first battle with my new Mage Knight collection. Essentially, I nabbed two MK Rebellion Starter Sets (Unlimited is impossible to get for some reason, and 2.0 is something I don't want to deal with without houserules first). My friend Matt and I opened them up and made armies out what we pulled.
It was just my luck that the boxes yielded a very good pull for the big evil Necropolis Sect faction, with a tough Bone Golem, a tough Grave Robber, a tough Zombie, a Screeching Terror, and a random Nightblade. Just my luck the 'good' factions were mostly left out. Matt decided that these dudes looked sufficiently badass (I'll get a stock pic of the Bone Golem for you guys to understand).
Yeah, the baddies get all the really metal stuff as usual. Matt put together a Necropolis-heavy army while I put together a collection of random scrubs and joined battle. He made out rather well, eating a few of my units with little resistance, and if the game had been timed, he would have won rather handily. But then the dice decided they didn't like him and his guys started getting critical misses (which deal damage to the until making the attempt) when he tried to smash some of my scrubs aside and things just fell apart very quickly. He still picked up the rules very fast and dealt a good bit of damage before it was all said and done.
My own beat-sticks made out well, though the flotsam backing them up really didn't all that much. I wound up using a Troll Brawler (think huge hippie Klingons on roids) and Half-Troll Hacker (Grog smack shovel man!) to pretty good effect, with just enough shooty-ness to get things going.
All in all, things went rather well and I am looking forward to more unit and more combat.
